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Elemental Echoes

Project Details

Duration

March 2026 - May 2026

~8 weeks active development

Role

UI Art and Design

Team Size

7

Engine & Tools

Unreal Engine 5, Figma, Word, Powerpoint, Procreate, Photoshop, Miro, MSTeams

Created for my Professional Practice and Entrepreneurship module during my University of Staffordshire Computer Games Design MSc.

This project was made with a team of 7 people, I worked on UI art, design, and implementation. This project uses a controller-based UI and all gameplay I handled all the implementation for this. For this project, I also made UI assets for a gothic visual style, taking hand-drawn ornamental assets and turning them into vector assets so they can be used and resized for UI.

Link to Playlist of Weekly Videos: Youtube

Visual Style, Assets, & Planning:

Wireframes (low fidelity and visual mock-ups) and Visual Design:

UI Implementation in Unreal Engine 5.6:

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