top of page

OLIVIA NGO

Game Design & UI Design

Projects

PROJECTS

UI AND UX DESIGN:
4.png

Dynamic UI for Enhanced Player Experience

UI/UX Designer

A dynamic UI for a first-person shooter, focusing on immersive visual feedback and intuitive interaction. 

5.png

Claw & Dagger UI Design

UI/UX Lead

UI design for a stealth platformer, designing and implementing user interfaces in UE5 through cross-discipline collaboration.

6 1.png

Deus Ex (2000) UI Redesign

UI Designer

UI design and implementation for a modern reimagining of Deus Ex's UI in a prototype, using an agile prototyping workflow.

GAME DESIGN:
3.png

Undercut

Level Designer

A multiplayer TF2 King of the Hill level designed with a focus on gameplay balance and strong multiplayer engagement.

1.png

Skill Mastery System

Game System Designer

A design for a novel system in Dinkum. By analysing the existing game systems and mechanics, I created a system that can integrate with them.

2.png

Highway Code

Junior Game Designer

Designed and balanced power-ups to support dynamic gameplay. And developed a tutorial cinematic to clearly communicate core mechanics to players.

ABOUT ME

Hi, I'm Olivia. A Game Designer specialising in UI/UX Design.

I have experience with Unreal Engine 5 and, from my background in graphic design, I am highly skilled in visual design tools like Adobe Photoshop and After Effects. Utilising the crossover in my skills and passion I aim to create intuitive interfaces and engaging experiences for players through my designs.

​​

Outside of games, I enjoy reading and making 2d animations in my spare time!

About
bottom of page