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OLIVIA NGO

Game Design & UI Design

Projects

PROJECTS

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Dynamic UI for Enhanced Player Experience

UI/UX Designer

A dynamic UI for a first-person shooter, focusing on immersive visual feedback and intuitive interaction. 

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Undercut

Level Designer

I designed a multiplayer TF2 King of the Hill level with a focus on gameplay balance and strong multiplayer engagement. 

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Claw & Dagger: A Tail of Vengeance

UI/UX Lead

Led UI design for a stealth platformer, integrating intuitive interfaces through cross-discipline collaboration.

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Highway Code

Junior Designer

Designed and balanced power-ups to support dynamic gameplay, and developed a tutorial cinematic to clearly communicate core mechanics to players.

ABOUT ME

Olivia Ngo - Game Designer

Hi, I'm Olivia. I have a background in Graphic Design and Motion Graphics, but found my passion in Game Design. I’m a Game Designer specialising in UI/UX Design. I have experience with Unreal Engine 5 and am highly skilled in visual design tools like Photoshop and After Effects. I aim to create intuitive interfaces and engaging experiences for players through my design.

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I recently completed my undergraduate degree in Computer Games Design at Staffordshire University. And I'm currently continuing my studies with a Master’s in the same field.

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Outside of games, I enjoy reading and making 2d animations in my spare time.

About
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